Reading Response for Tuesday, 8/27
McLuhan Part I & Multimedia
Foundations, Chapter 1
In reading
Costello’s Chapter 1, I was taken back to the ‘90s when Netscape, AOL and Minesweeper
were things the cool kids did after school on their parent’s Dell computer. If
we were lucky (and had finished our classwork in time), fellow grade school
friends and myself were granted a few minutes with the classroom’s original
iMacs. We’d play “educational games” of course, with “Odell Down Under” being a
classic favorite. (Check out this YouTube video of two guys talking through the
game: http://www.youtube.com/watch?v=QTB4jjAZxNQ).
Costello reminded me of just how far we’ve come in regard to computers and
their capabilities, and I thought I’d recount some of my experiences within
this post.
I went from
playing Asteroids and Centipede to Oregon Trail and The Sims without even
pausing to notice that I’d inserted a disk that gave me access to the new
games, the new worlds. If I had only known then what I know now! There’s only a
short time frame to work within before something “new” is replaced with
something newer. Shoot, by the time I decided to purchase the iPhone 4, the 4s
and 5 were already on the market. The same goes for Adobe Creative Suite. It
amazes me how quickly our society moves, and I puzzle over Costello’s question
as written on page 12: “Is a day coming when you will no longer be able to
distinguish between content written by humans and machines?”
A similar
question might be the one posed by Dr. Spinda to his COMM 8090 Communication,
Culture and the Social Net seminar. He posed: “How much of technology’s
evolution is the result of we as humans optimizing it to do what we want it to
do?” Two intriguing questions of which I hope to comment on in this blog
throughout the semester.
I enjoyed
Costello’s words about hypermedia and the nonlinear experience and immediately
thought of Netflix as an example of
this outlet. While a viewer would typically watch a television program in order
from start (Season 1) to finish (Season 6), this form of media allows him to
start at Season 4 and bounce around in no particular order. So, too, do the
scene selections on DVDs and songs on a CD. I’ve even read some hypermedia
texts; “select your own ending” books are known to have readers flip back and
forth through the pages, bypassing some and going back to previous others. Will
the nonlinear experience become commonplace?
Costello got me
thinking about the consumer as the producer and the power of sensational
interest on today’s Internet. These are a few videos that came to mind as
becoming instantaneous hits after their release:
Sweet Brown’s
Original Report: http://www.youtube.com/watch?v=udS-OcNtSWo
Taylor Swift’s
Goat Clip: http://www.youtube.com/watch?v=pB_qy53teeE
Five-Year-Old
Girl Rapping Nicki Minaj: http://www.youtube.com/watch?v=T9mOIDFYh04
Charlie’s
Brother Bites Him: http://www.youtube.com/watch?v=_OBlgSz8sSM
Within a matter
of minutes, these were sensations! Publicity of this magnitude wouldn’t be
possible without the Internet (as we know it today) and the effects of social
media. Regardless of how “important,” “newsworthy” or even “humorous” these videos
are, we’re certainly drawn to them simply because of their popularity and the buzz
they receive on the streets. We’re cultivated, as a modern George Gerbner might
argue.
I’d also like to
briefly comment on Costello’s mentioning of narrowcasting on page 20. While he
mentions Pandora Radio, are we not using this same method of filtration for
other aspects of our lives? When I subscribe to emails from my favorite grocer,
clothing store or online newspaper, I’m prompted to “narrowcast,” or to select simply
the categories for which I wish to receive information. I can have my news
filtered for me; therefore, I need only open my email to receive pre-determined
sports highlights, updated recipes and job/internship queries that I won’t need
to sort through later. The work is being done for me.
I’m looking
forward to learning new terms and seeing how they impact my every day media use
and/or observations. I’m excited to embark on a journey toward “understanding
media” and how it came to where it is today.
Sources:
“Let’s Play Odell Down Under.” 12 October 2011. YouTube. Accessed
on 26 August 2013. Web.
“Sweet
Brown—Original Report.” 10 April 2012. YouTube. Accessed on 26 August 2013.
Web.
“Taylor Swift
feat. GOAT [GOAT VERSION].” 28 February 2013. YouTube. Accessed on 26 August
2013. Web.
“5-Year-Old-Girl
Raps Nicki Minaj Superbass original.” 5 October 2011. YouTube. Accessed on 26
August 2013. Web.
“Charlie bit my
finger—again!” 22 May 2007. YouTube. Accessed on 26 August 2013. Web.
Costello, Vic. Multimedia Foundations: Core Concepts for
Digital Design. Focal Press, 2013. Print.
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